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May 17 17 11:26 PM
May 17 17 11:57 PM
May 19 17 4:06 AM
May 19 17 10:29 AM
May 19 17 2:27 PM
Kumando wrote:The shadows overlined in yellow are the invisibe Armoured Cars https://i.imgur.com/NVar9oB.jpg its the Vlodava scenario.
May 19 17 2:32 PM
Brit44 Aldo wrote:That is probably (ranked easiest to hardest to find) a BMP issue, a texture ID issue or a memory allocation issue. If you can hit the invisible unit who's location is given away by the shadow, then the problem is limited to the textures.
I will not have much time until after memorial day. I am very busy with real world work. You can check the first two possibilities with the OE. I feel much better after not doing anything PE related for a week. I did spend some time learning how to UV texture and UV coords editing with the free version of Metasequoia 4. I am learning about bone weights with another program.
May 19 17 3:48 PM
May 20 17 4:29 AM
Unfortunately the ID fixing caused more issues for other vehicles
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